EMITTING
Sofia Ozambela, Phu Le, Madi Heath, & Andrew Barlow
An immersive sculptural installation in the Black Box Experimental Theater at CU Boulder, utilizing projection mapping, laser-cut sculptures, generative background visuals, Kinect motion sensors, and an ambisonic sound system to interactively explore feelings of loneliness and isolation.​​​​​

Case Study Summary
Process
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Collaborated with a team interested in designing an interactive spatial experience
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Team ideation and mood boarding to gain inspiration
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Research potential tools and approaches
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Beta testing with tools and code
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Mockups of space / layout
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Design Fabrication
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Installation and testing in the Blackbox theater (Boulder)
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Public Exhibitions
Technologies Used
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Motion Sensors
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Projection Mapping
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3D Modeling
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Laser Cutting
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Generative Visuals and Sound

Ideation & Planning
Our team came together with a shared interest in creating an interactive art installation inspired by immersive spaces like those at Meow Wolf.
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During our initial meetings—held on zoom during COVID lockdown—we connected over the social challenges brought on by the pandemic. United by a common sense of isolation, we decided to channel those feelings into a design that would foster connection and reflection. During this time, we conducted feasibility testing, an implementation plan, and a timeline for completion.​

Design Topic: Social Isolation and loneliness as a result of COVID-19
Feasibility Testing & Prototyping
While our whole process can be viewed on the documentation blog here, our design procedure is summarized below:​
Final Product Video

